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Carlton vs Geelong Cats — AFL 2026 Round 12

Round 12

Match details

Home & Away
Round 12
Full time
Carlton
8884
Geelong Cats
9th
of 18 · index 68Round Health Score (0–100), last 5 rounds. Scores drift down league-wide as the season's injury load builds — read the slope relative to the league, not the level.
Round health
7th
of 18 · index 80Round Health Score (0–100), last 5 rounds. Scores drift down league-wide as the season's injury load builds — read the slope relative to the league, not the level.

Evenly matched on squad health.

Season 8th of 18 · index 50
Season 5th of 18 · index 59

Head-to-head

8Ongoing injuries7
4Long-term (LTI)2
6 dDays' rest6 d
3Games in 21 days3
2,030 kmLast month air km1,436 km
Squad stabilityCAR 1stGEE 12th of 18

Value-weighted players used — 1st = most churn of key players, 18th = most settled. Weighted by player value (our metric), not raw squad size.

Soft-tissue = the OSIICS muscle/tendon family — the injuries most prone to recurrence (CAR 1, GEE 2).

What do these scores mean?
Round Health
— point-in-time (0–100, 100 = no injury absences), weighting current ongoing absences on a fixed scale comparable across rounds. The league average drifts down as the season's injury load builds, so low late-season numbers are normal.
Season Health
— cumulative season-to-date: value-weighted injury burden, availability and incidence. Load-managed rests are excluded from both.
Fri 29 May · 7:40pm·Melbourne Cricket Ground, Melbourne
State
VIC
Surface
Natural grass
Roof
Open roof
Capacity
100,024

Injuries from this game

What this game cost — players hurt in it, OSIICS-classified, each linked to its injury record.

CAR

No injuries reported

GEE
  • Lawson Humphries
    Minor
    Ankle/Foot· typically ~1 gameLower leg injury — Lawson Humphries helped off the ground in Q4 after an awkward landing…

Back from injury

Players who returned from injury in this game, each linking to their profile.

CAR
GEE

None returned

Current injuries

Every ongoing injury carried by each squad today (15 across both). Injuries sustained in this game are in the casualty report above.

GEE hold a slight availability edge (8 ongoing injuries to 7); CAR 4 of them long-term.

CAR
  • KneeAnterior Cruciate Ligament (ACL) Tear

    Long-term
    FragileDue Oct 1
  • ShoulderShoulder Dislocation

    Long-term
    In rehab
    Due Oct 1
  • KneeACL Tear

    Long-term
    Due Jan 10, 2027
  • KneeACL Tear

    Severe
    Due Feb 1, 2027
  • Chest/TorsoBack Injury (General)

    Minor
    Possible return
    Due this week
  • HamstringHamstring Strain

    Minor
    Injury-proneDue Jul 25
  • Head/NeckConcussion

    Minor
    Injury-proneDue Jul 25
  • Lower LegCalf Strain

    Minor
    Due Aug 13

Signals

  • 1awaiting diagnosis
  • 3durability-fragile
  • Body regions: 3× knee
  • What they lose: 5 of 8 outs are defenders

Recurrence flags repeat injuries to the same body region within 24 months.

Injury classifications use the OSIICS system (Orchard Sports Injury and Illness Classification System). © John Orchard — Free to use with acknowledgment.